What’s Coming Up Next? – Tom Bluewater Introducing RayBeams for Mac OS X

Mac OS X software RayBeams






TOKYO (MacHouse) – A few years ago, I developed a desktop application called goSplash. This application lets the user create a picture of a ray of beams. I admit that it’s not very easy to use since you cannot precisely control the number of beams. After switching to Swift, I’ve had a better idea in developing a similar app. A new desktop application that I submitted to Mac App Store a few hours ago is called RayBeams.





Mac App Store application

Tom Bluewater
  Mac App Store application

Tom Bluewater






RayBeams is a simple desktop application that lets the user create a picture with a ray of beams. A resulting picture is a composite of a solid-color background image with a ray of beams originating from the center. The user can control the number of beams (4 to 1,000). So select two colors with the number of beams, and just click on the Save to Disk toolbar button. That’s it.  






Features

  1. Control the number of beams originating from the center of the picture.
  2. Create a picture with a ray of beams up to 6,400 points x 6,4000 points in size.
  3. Supported exported formats are BMP, GIF, JPEG, JPEG 2000, PNG, TIFF.
  4. The user can save settings (number of beams + two selected colors) as a document file specific to this application. Double-click on a document file to restore saved settings.
  5. The fullScreen mode is supported.
  6. The application supports the retina screen. (tested with 2014 2.6 GHz 13″ MacBook Pro)
  7. Languages: English and Japanese only.
  8. Application file size: 16.3 MB.
  9. The application comes with a built-in 7-page user guide. Choose Show Quick Tour under RayBeams whenever you need to see it.






System requirements

  1. 10.11 (tested with 10.11.6), 10.12 (tested with 10.12.2)
  2. 64-bit system






Limitations

  1. The user cannot control the position of a ray. A ray of beams is designed to originate at the center of the image.
  2. The user can save a picture to disk only once so that they can test the application before spending money. In order to save a picture as a file again, an add-on purchase will be required.
  3. Two colors that the user selects cannot be translucent.






Version history

Version 1.0.2 (Released on June 6th, 2017)

  1. Fix: The application did not correctly set the height of an exporting ray beam picture.






Video tutorial

There is no video tutorial at this time.






RayBeams is a product of Tom Bluewater.
Apple and the Apple logo are trademarks of Apple Inc., registered in the U.S. and other countries. Mac App Store is a service mark of Apple Inc.

4 thoughts on “What’s Coming Up Next? – Tom Bluewater Introducing RayBeams for Mac OS X

  1. I followed the link to report bugs in Mac software, but RayBeams isn’t listed yet.
    I downloaded it out of curiosity, and noticed a few things. First, it didn’t work until a quit and relaunched it a few times. Second, the in-app purchase window shows two buttons—restore on top and close at the bottom—but nothing else, so it can’t be purchased. Third, the application drop down menu has an option for Stage Developer, which doesn’t seem like it belongs. I’m on a MacBook Pro (Retina, 15-inch, Late 2013) running 10.12.3

  2. I can’t answer for that the first one. For the 2nd one, Page 6 on Quick Tour says that you have to wait till data will be filled and that it can take as long as half a minute. For the 3rd one, the stage account will help me and the Mac App Store review test the application.

  3. Actually, you won’t be able to purchase it since I forgot to turn on the in-app purchase switch. I realized that some 12 hours ago. It won’t be available for a few days. Till then, I’ll take the app off the shelf. I’m sorry for the trouble.

  4. For the first problem you’ve mentioned, I cannot think of a fix. When I tested it on my MacBook Pro, I had to quit the application once, and it started working properly. Shit that you have no control over happens from time to time.

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