TOKYO (Tom Bluewater) – Yesterday, I released the same Sprite Kit game in two different development platforms – iOS and macOS. A lesson that I had learnt from working on these two different platforms is the following. Never create sprite images without using an application. If you work on a game for iOS and macOS at the same time, you will have to produce three different sizes for the same sprite picture. In my case, I had to develop a totally new application while working on the last Sprite Kit project.
Anyway, I submitted a new software title to Mac App Store several minutes ago. This new release is called Sprite 1-2-3.
- Set up the shared folder so that the application would not have to ask you where to save files every time you use the application.
- Just drag and drop a source image onto the drop box to create three different sizes.
- The fullScreen mode is not supported. The application window size is small and fixed.
- Languages: English only.
- Application file size: 24.8 MB.
- The application comes with a built-in 5-page user guide. Click on the How to use Sprite 1-2-3 button in the Home screen.
- 10.12 (tested with 10.12.6), 10.13 (untested)
- 64-bit system
Nothing so far…
Nothing so far…
Click here to download a trial version. This trial version will remain fully functional for 7 days, starting from the very moment you first launch it.
There is no video tutorial at this time.
Sprite 1-2-3 is a product of Tom Bluewater.
Apple and the Apple logo are trademarks of Apple Inc., registered in the U.S. and other countries. Mac App Store is a service mark of Apple Inc.